Marc became CEO of Tag Games in April 2018, and has been a director and member of the board since 2014. He joined the company in 2010 as Head of Production, and since then has played a pivotal role in all of Tag’s products from pitch to launch, leading development teams, and managing client relationships. During the past 11 years Marc has lead the development of titles for clients including Rovio, Ubisoft, Square Enix, Paramount, Microsoft, and EA, and across a wide range of platforms. Marc graduated with a degree course in Computer Studies at Teesside University. Before joining Tag, Marc ran his own game development studio (Halch) for four years, creating products for Wii, DS, PS2, and GBA, on both branded and original IP.