Talk Title: The growing pains when balancing own IP work and contract work
Synopsis: After doing freelance contract work for a few years leading into running a small studio (Radical Forge) Bruce is going to talk about the balance between own IP work that gets you noticed and the contract work that keeps the studio alive. The first few years of any company’s set up is a web of things to learn and avoid, take on and explore. Hopefully this talk will help you avoid falling down the same pitfalls we did.
Bruce is the creative director of a company called Radical Forge, Before starting radical forge he has had multiple years experience working as a freelance Technical Artist for indie developers. Working on titles like Gang Beasts, Lazarus, Sublevel zero and many more. He has also self published games on various platforms including. Some days you will potentially find him in a kayak somewhere.